Invented by the one and only, this formation can stand up to all but the most well-planned and committed attacks. The placement of units allows for maximum usage of pockets. It is able to counter-attack with equal or greater force.
This form can also be used in FPS, but modifications should be made to better protect the cleric.
Comments
(6) | Sort by | Page 1You do not have to be a TAO theorist to comment on a formation. I admit Essence was a bit harsh, and his comment lacked complete information, but its observation was accurate.
For starters, your mud golem is too open to sniping by scout, and you will most likely have to waste a turn making it retreat. Second, there are many ways to attack the cleric, and it will be difficult to control from where. 3rd, your flank is guarded by very soft units which will not last long under pressure, and with no freezing units, you won't be able to stop a knight with back up. Also, the knight position is staggered, which is nice, but it the position of the wall seems to be a little random, and they end up protecting units that would most likely not be primary targets. I hope that clears some things up. We value all entries, but we feel it necessary to deem them worthy honestly, nicely or not.