Detailed Formation Analysis

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Formation Details

Gates of Paradise

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Added about
2 year 6 months ago
On
Aug 15, 2007
.
Page viewed
542
times
Since
June 01, 2008
.
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Classification and Specs.

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Tactical Notes

The furgon can block both flanks when necessary. The cleric can safely move to either side in most situations. Has enough power to attack.

Submitted By: Override

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average rating The average rating is
8.5
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Please rate this form on a scale of 1 (worst) to 10 (best).
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Comments

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Rep: 0 Override wrote 2 year 6 months ago:
Whoever voted a 4 please provide some form of reasoning.
Rep: +3 du wrote 2 year 6 months ago:
I don't think this form deserves a four at all. I rated an 8 because I am not so sure about only 2 knights. I like the dragon position, and support units are well positioned. But in a single gold game, I really think you need all three knights for that extra endurance. But I acknowledge the necessity of every unit currently in the form, so I think it would perform fairly well. In center forms though, you may be able to get away without an lw because you have dragon for power, and furgon for structure with a frost deterrent. Still, I think you need another knight somewhere.
Rep: +2 Essence wrote 2 year 0 months ago:
I've worked on a lot of forms using these exact units but in different configurations, and it's been my experience that the lw is way more effective, oddly, if it's back farther. The furgon/frosty and heavy units can handle most grey threats -- scouts, knights, etc -- but the teleporting units, particularly dt and muddy, can really ruin your day. Having an lw back a ways that can cover your entire midfield can make short work of those threats and often prevent your opponent from tp'ing in in the first place.
That said, I like this form a lot, and I'm voting 10 just to offset the numbnuts that voted 4. ;p
Rep: +1 Helldead reaper wrote 1 year 8 months ago:
Solid form. The name makes it even better.

I disagree on moving the lw back though, although it is effective in many games, it has the hope that the battle will be mainly on your side. the opponent can come and go as he pleases, and if they do not remain in your area then the lw will lose its effectiveness. I usually retreat after killing the cleric and force them on the offensive, keeping them from the home base advantage (LW). But with the frost there, trapping units might ensure a continual wave of units to keep killing and freezing.

But, id say the lw needs to stay front and center to lure the opponent to attack from the sides, where the frost furgon combo can be more effective.
Rep: +1 †The One† wrote 1 year 1 months ago:
Great set. I'm using it now. The furgon does great and i love the way the frost is there to support it. I Agree, The lw should stay where it is, it provides a stable defense. I rated 10 And who's the idiot that gave a 4?
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